Vitor Figueredo

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Indie game developer. Book lover. Code enthusiast. Majored in Information System at Instituto Federal Catarinense (Federal Institute in Santa Catarina - Brazil) with focus on gamification and software engineering. You can download my CV/résumé here.

On this page you will find my main projects. Side projects and prototypes are available on my Github.

I'm currently publishing games as DreamRoad Productions, you can find the complete presskit, here. My android apps are available here and my iOS apps here.

Radar Warfare

April 2016 – November 2017

After developing some mobile games I decided it was time to take a step further on game development. I planned, developed (both code and arts) and launched Radar Warfare over the course of a year and a half.

Radar Warfare is a bullet hell / fast-paced shoot 'em up with radar theme and retro style. In the game, you will face an alien invasion. As a commander, it's your duty to fight back and save the world.

C# - Unity3D - Photoshop - Windows - Linux - Mac - Steam

REVI

2016 – 2016

REVI is a news reader app. It was developed after a partnership between two universities (Instituto Federal Catarinense and Bom Jesus IELUSC) to improve both university journals.

I worked as full stack developer. REVI was created using Ionic and Angular with a PHP API on server side in the course of two months.

Ionic - Angular - PHP - Photoshop - Android - iOS

HARD

2012 – 2014

HARD was my first published game/application. My role has primarily been lead artist on the first public version. I was assigned as fullstack developer using Unity3D and C# on later versions of the game.

The game was primarily developed using Construct 2 and exported as HTML and Javascript. Later versions were ported to Unity and exported as native applications.

HARD has been installed over 100.000 times.

C# - Unity3D - Photoshop - Android

ASMR Rain Sounds

2015 – 2015

ASMR Rain Sounds was a ASMR experiment. Developed using Unity 3D and C#. It was created to test Unity's 3D audio system and particle system and tizen export.

ASMR Rain Sounds has been installed over 50.000 times on android, iOS and Tizen.

C# - Unity3D - Photoshop - Android - iOS - Tizen

ASMR Forest Sounds

2015 – 2015

ASMR Forest Sounds was a ASMR experiment. Developed using Unity 3D and C#. It was created to test Unity's 3D audio system and particle system and tizen export.

ASMR Forest Sounds has been installed over 20.000 times on android, iOS and Tizen.

C# - Unity3D - Photoshop - Android - iOS - Tizen